Long story short, we've got early plug-n-play implimentation, and I can't seem to get a dialtone through the modem. So, I really should have worked that out first before bothering with the rest of it. And now it's another week later.
Kevin's being a really good sport about it, but I feel bad that this is taking so long. I'm really not spending as much time on it as I should. Part of that is because I'm really busy, but more of it, I think is because I'm caught in the usual cycle of "constant failure lowers self-esteem" that seems to haunt me whenever I take on what looks to be a simple computer job.
Not that it's a paying job or anything. Nor should it be, on any ethical level - it's an old friend who needs help, they can't do this without me, I volunteered without being asked, and the computer's not worth the cost of labor anyway. I want him to have this. So, I'm going to make this work if it takes a hundred years.
Plus, he keeps buying me food. Which is great, 'cause I like to eat. But it does add to the whole guilt cycle. Still, it's nice to spend time with him. We don't do that enough nowadays...
In happier news, one of the hard drives I went through to put on that computer was storing a bunch of my old Photoshop and 3D Studio source files. And to demonstrate how happy I was to find those, I've recompiled the first animated GIF I ever made into an LJ user icon:
© 1996 by self
So, yeah. I had nine or ten related "delving into the past" stories I was going to try to string together, but it's really all about the Dancing Slugboy icon.
I guess if you want to get technical, most of it's actually about software incompatibility brought about by neglect, and the senseless overhead we've bought into over time (a fully installed copy of Windows 95 only takes up 35 megs of hard drive space, where my Windows XP directory's running over a gig right now). But the slugboy thing seemed like a better note to end on.