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Why accomplishing things takes so long

    Thought #1:
    I just know I've got a Windows CD around here someplace.

    Thought #2:
    I've been meaning to put all my important discs together in one CD book to keep better track of. Maybe I did that?

    Thought #3:
    Gosh, I own a lot of CD books. What's in this one?

    Thought #4:
    It's the Parappa the Rapper soundtrack!

    Thought #5:
    "In the rain or in the snow, I've got the funky flow, and now, I've really got to go!"

    Thought #6:
    Crap. What was I looking for?

    Thought #7:
    This is going to take a while.


Jan. 15th, 2004 11:52 am (UTC)
These might last you a while, then. None of them are terribly easy. But the Parappa ones might prove to be a style you're better at. Or at least can drag someone over who's better at it than you to solve it in front of you.
Jan. 16th, 2004 02:36 pm (UTC)
lost in space
I'm good at mindless games like tertis . but thinking no so well ... and getting someone to play it infront of me .. that isn't so fun ... and that is now a pet peeve thanks to one ex lol

this is sad .. but that tomb raider the last rev one ... I couldn't get past the turtiol one ...
Jan. 16th, 2004 04:38 pm (UTC)
Re: lost in space
No puzzle solving in the Parappa games. Just timing, and remembering which button is which.


Lara Croft is much harder to control than she ought to be. Too many buttons performing similar tasks - it's just not a good design. We saw controls no less sophisticated in Prince of Persia recently, but they were so intuitively arranged, it put Tomb Raider's designers to shame.

If it's any consolation, I'm told the Last Revelation was a huge embarassment for everyone involved.


Oddworld's got some thinking to it. Let's take that one off your list.


self portrait (escher)
some guy

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